Hardly a strategy game if it's just about whose wizard is strongest. The futher you go back the more you learn just how powerful spells where. Planetfall proved what i have been saying for years.ĭont get rid of the overpowered magic in favor of armies. Late game age of wonders game always end up a spell contest. You still had a few screw your entire army spells. While magic in age of wonders 3 was much reduced. Age of magic, city destroying magic, army wiping spells. In planetfall a game like that can be done in 70 turns. I've never seen a full-size 6+ player large-map game end in less than 200 turns in AoW3. Then on top of all that, planetfall has other win conditions other than just conquest. Not to mention there was nothing to expedite movement like orbital relays and teleporters like planetfall has. Hence there will be a whole pitted against separate parts of a. We can form a single united body, while the enemy must split up into fractions. Since an army can exist of at most 6 units, this limits the size of the battle, but not as much as it might seem. How in the world does any of that not apply even more to AoW3? AoW3 was way more grindy and ended up with way bigger groups of enemies running around due to the limitless economy. Attack him where he is unprepared, appear where you are not expected.The Art of War A battle will occur when any army attacks another army. I never understood how people can enjoy waiting forever.Īge of wonders games are designed to be won quickly. Game runs poorly, a match takes forever, too many units in big battles Jus as the title says. Originally posted by Malaficus Shaikan:Yeah the sheer amount of troops is what makes age of wonder 3 better for me.
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